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2026-04-25 14:41:21 +00:00
cmd/game US-002: add GameLoop type with fixed 60-TPS timestep and frame counter 2026-04-25 14:13:12 +00:00
internal US-010: add AudioManager with 44100 Hz context and rate-limited footstep trigger 2026-04-25 14:41:21 +00:00
runs US-010: add AudioManager with 44100 Hz context and rate-limited footstep trigger 2026-04-25 14:41:21 +00:00
specs chore: ralph project scaffold for 2d stealth game engine 2026-04-25 13:01:58 +00:00
AGENTS.md chore: ralph project scaffold for 2d stealth game engine 2026-04-25 13:01:58 +00:00
fix_plan.md mark US-001 passes: scaffold verified, build green 2026-04-25 14:11:37 +00:00
go.mod US-010: add AudioManager with 44100 Hz context and rate-limited footstep trigger 2026-04-25 14:41:21 +00:00
go.sum US-010: add AudioManager with 44100 Hz context and rate-limited footstep trigger 2026-04-25 14:41:21 +00:00
prd.json Mark US-009 passes, append progress notes 2026-04-25 14:38:51 +00:00
progress.txt Mark US-009 passes, append progress notes 2026-04-25 14:38:51 +00:00
README.md chore: ralph project scaffold for 2d stealth game engine 2026-04-25 13:01:58 +00:00

stealth-game